﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TDgame_TankDeadObj : MonoBehaviour
{
    public GameObject exploreFx;
    // Start is called before the first frame update
    void Start()
    {
        Destroy(gameObject, 10f);
        if(exploreFx!=null)
        {
            Instantiate(exploreFx, transform.position, transform.rotation);
        }
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
